Virtual Reality Video Game Player Experience



Research areas


This project involves surveying different tools and methods for collecting, analysing, and understanding player experience in VR games. Methods could include heurstic evalutions, user research, and biometrics. The goal is to grow our understanding of experience and enjoyment in VR games and to develop and refine our tools for measuring and understanding this experience. This project would suit students with passion for video games and an interest in HCI and user research. Experience with game design or user evaluation would be a plus.


video games, player experience, user research, virtual reality

Updated:  1 June 2019/Responsible Officer:  Dean, CECS/Page Contact:  CECS Marketing