Human-Swarm Interaction in Games/VR




Please note that this project is no longer open to students seeking coursework projects in S1 2022.


A swarm is a large collection of simple entities, in which the collective displays complex behaviours that do not exist at the level of the individuals. Robot swarms are becoming an increasingly interesting prospect for many application areas, such as firefighting:


When a human interacts with a swarm, they assume a supervisory or tactical role, influencing the behaviour of the swarm. This project will involve developing a swarm simulation in VR (or a game environment) and exploring different models of human-swarm interaction in simple scenarios. Human-swarm interaction could take a variety of forms, such as issuing standard or voice commands, or monitoring of human physiological signals (e.g., heart rate, facial expression, EEG) and responding accordingly.


This project involves investigating a specific approach related to human-swarm interaction in games/VR. If you would like to participate in this project, please send me a 1-2 paragraph proposal for your specific approach.


Example reading:



AI, complex systems, swarms, robots, VR, virtual reality, biometrics, games, HCI, human-AI interaction

Updated:  10 August 2021/Responsible Officer:  Dean, CECS/Page Contact:  CECS Marketing