This project is full for coursework students for S2/2019, but is still open to PhD and Honours students.
This project will involve researching, designing, implementing, and evaluating strategic game AI techniques using the StarCraft II AI research environment. The student will research the StarCraft II AI research environment, previous work in the environment, and different AI approaches and design a new method for testing in the environment. Subsequently, the student will develop and evaluate the AI method and report on the results of their research.
Relevant info and links:
video games, AI, deep learning, reinforcement learning, machine learning