Advancing strategic game AI in the StarCraft II AI research environment

Description

This project is full for coursework students, but is still open to PhD students.

This project will involve researching, designing, implementing, and evaluating strategic game AI techniques using the StarCraft II AI research environment. The student will research the StarCraft II AI research environment, previous work in the environment, and different AI approaches and design a new method for testing in the environment. Subsequently, the student will develop and evaluate the AI method and report on the results of their research.

Relevant info and links:

https://deepmind.com/blog/deepmind-and-blizzard-op...

https://github.com/llSourcell/A-Guide-to-DeepMinds...

https://deepmind.com/documents/110/sc2le.pdf

Keywords

video games, AI, deep learning, reinforcement learning, machine learning

Updated:  1 June 2019/Responsible Officer:  Dean, CECS/Page Contact:  CECS Marketing