COMP2500 - Software Construction for Software Engineers

COMP2500 - Software Construction for Software Engineers

Course Information

Programs and Courses

Public course web site


Engineers Australia Stage 1 Competency Summary

1. Knowledge and Skill base

1.1 Comprehensive, theory based understanding of the underpinning natural and physical sciences and the engineering fundamentals applicable to the engineering discipline.
1.2 Conceptual understanding of the mathematics, numerical analysis, statistics, and computer and information sciences which underpin the engineering discipline. tick
1.3 In-depth understanding of specialist bodies of knowledge within the engineering discipline. tick
1.4 Discernment of knowledge development and research directions within the engineering discipline.
1.5 Knowledge of engineering design practice and contextual factors impacting the engineering discipline. tick
1.6 Understanding of the scope, principles, norms, accountabilities and bounds of sustainable engineering practice in the specific discipline. tick

2. Engineering Application Ability

2.1 Application of established engineering methods to complex engineering problem solving. tick
2.2 Fluent application of engineering techniques, tools and resources. tick
2.3 Application of systematic engineering synthesis and design processes. tick
2.4 Application of systematic approaches to the conduct and management of engineering projects. tick

3. Professional and Personal Attributes

3.1 Ethical conduct and professional accountability. tick
3.2 Effective oral and written communication in professional and lay domains. tick
3.3 Creative, innovative and pro-active demeanour.
3.4 Professional use and management of information.
3.5 Orderly management of self, and professional conduct.
3.6 Effective team membership and team leadership. tick

Learning Outcomes to EA Stage 1 Competency Mapping

1. Knowledge and Skill base 2. Engineering Application Ability 3. Professional and Personal Attributes

1.1

1.2

1.3

1.4

1.5

1.6

2.1

2.2

2.3

2.4

3.1

3.2

3.3

3.4

3.5

3.6

1Collaborating within teams construct and modify small to medium scale computer programs tick tick tick tick tick tick tick tick tick
2Compare several forms of abstraction in object-oriented software design and construction: inheritance, design patterns, polymorphism, procedural abstraction, abstract recursive data structures (including abstract syntax trees); and to apply them appropriately in constructing programs. tick tick
3Use common programming knowledge resources to find, understand, and apply online manuals and tutorials for software tools, programming language components, and software libraries. tick tick
4Describe the underlying principles of three major aspects of software construction and to apply the appropriate tools: version control, unit testing, automatic build process. tick tick

ACS Software Engineering Area Summary

1Supporting knowledge of computer science including data structures and algorithms, programming, computer architecture, operating systems, file and database systems, data communications and networks tick
2Fundamental mathematical, abstraction and modelling skills
3Requirements elicitation and analysis tick
4Software design and architecture tick
5Software risk analysis
6Software implementation tick
7Software testing, verification, validation and quality assurance tick
8Software traceability and maintenance
9Configuration management tick
10Software engineering tools and metrics tick
11Software engineering process tick
12Software project management tick
13Distributed systems
14Basics of systems engineering
15Software engineering standards
16Mobile applications

Learning Outcomes to ACS Software Engineering Area Mapping

ACS Software Engineering Areas

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

1Collaborating within teams construct and modify small to medium scale computer programs tick tick tick tick tick
2Compare several forms of abstraction in object-oriented software design and construction: inheritance, design patterns, polymorphism, procedural abstraction, abstract recursive data structures (including abstract syntax trees); and to apply them appropriately in constructing programs. tick tick
3Use common programming knowledge resources to find, understand, and apply online manuals and tutorials for software tools, programming language components, and software libraries.
4Describe the underlying principles of three major aspects of software construction and to apply the appropriate tools: version control, unit testing, automatic build process. tick tick tick tick tick

Assessment Tasks

1

Lab 1

2

Lab 2

3

Lab 3

4

Lab 4

5

Lab 5

6

Lab 6

7

Assignment 1

8

Assignment 2

9

Final Exam

Learning Outcomes to Assessment Task Mapping

Assessment Tasks

1

2

3

4

5

6

7

8

9

1Collaborating within teams construct and modify small to medium scale computer programs tick tick tick tick tick
2Compare several forms of abstraction in object-oriented software design and construction: inheritance, design patterns, polymorphism, procedural abstraction, abstract recursive data structures (including abstract syntax trees); and to apply them appropriately in constructing programs. tick tick tick tick tick tick tick
3Use common programming knowledge resources to find, understand, and apply online manuals and tutorials for software tools, programming language components, and software libraries. tick tick tick tick
4Describe the underlying principles of three major aspects of software construction and to apply the appropriate tools: version control, unit testing, automatic build process. tick tick tick tick tick tick

Updated:  28 Jul 2017/ Responsible Officer:  Head of School/ Page Contact:  Lecturer Name