Research and development in industry: Sound field reproduction system based on spatial audio theory

Spatial audio processing has been attracting many research interests to capture, analyse, and reproduce a sound field over a sizable space. Spatial audio theory can be used in many applications such as virtual/augmented reality (VR/AR) audio, room acoustics, sound source localization and spatial active noise control. Recently, spatial audio is an active area of research, however, not many products and services based on the theory have been commercialised since it is often difficult to implement such a system in practice due to the requirement of large number of audio channels. This talk focuses on an introduction of several attempts made for product and service development.


Yu Maeno received his BE degree in Information Technology in 2011, and ME degree in Information Processing in 2013, all from the Tokyo Institute of Technology (Japan).

He is an employee of Sony corporation (Japan) since 2013.

Currently, he is working as a visitor with Professor Thushara D. Abhayapala, in the Audio & Acoustics group in the Research School of Engineering at the Australian National University, focusing on the research of spatial active noise control.

His research interests include spatial audio, active noise control, and signal processing.

Date & time

1–2pm 9 Aug 2018


Bldg 145 room 3.41

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