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Contact: Michelle.Moravec@anu.edu.au

CS PHD MONITORING

Continuous Reinforcement Learning Applied to Interactive Computer Games

Mr Matthew Robards (School of Computer Science, CECS)


DATE: 2009-09-24
TIME: 11:15:00 - 11:45:00
LOCATION: RSISE Seminar Room, ground floor, building 115, cnr. North and Daley Roads, ANU



ABSTRACT:
Reinforcement learning is an unsupervised form of learning in which the agent learns through interaction with its environment. Typically the reinforcement learning agent acts in a Markov Decision Process (MDP), defined through a state action reward tuple. Traditionally reinforcement learning agents stored state-action values tabularly, which represent the expected return of taking a specific action in the current state. In this talk I will begin by introducing the notion of the MDP. I will then move onto the less studied problem of continuous state action reinforcement learning with function approximation and discuss its application to interactive computer games.



BIO:
PhD Student, School of Computer Science, CECS